Sir-Percival

Percival of Wales
Medium humanoid (human), neutral good
Armor Class 19 (plate, shield) - Hit Points 264 (31d8+124) - Speed 40 ft.

STR DEX CON INT WIS CHA
22 (+6) 19 (+4) 19 (+4) 16 (+3) 18 (+4) 19 (+4)

Saving Throws Str +12, Con +10, Wis +9, Cha +10
Skills Athletics +12, History +9, Insight +9, Persuasion +10
Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks
Condition Immunities frightened
Senses passive Perception 19
Languages Common
Challenge 17 (18,000 XP)


Traits

Legendary Resistance (2/Day). If Percival of Wales fails a saving throw, he can choose to succeed instead.

Grail Seeker. Percival of Wales adds his proficiency bonus to initiative rolls and cannot be surprised while conscious.

Knightly Bearing. Allies within 10 feet of Percival of Wales have advantage on saving throws against being frightened while he is not incapacitated.


Actions

Multiattack. Percival of Wales makes 3 melee attacks.

Longsword. Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 18 (2d8+9) slashing damage.

Lance or Spear. Melee or Ranged Weapon Attack: +12 to hit, reach 10 ft. or range 20/60 ft., one target. Hit: 17 (1d12+11) piercing damage.

Seeker's Challenge (Recharge 5-6). Percival of Wales moves up to his speed without provoking opportunity attacks and makes one weapon attack. On a hit, the target takes an extra 17 radiant, psychic, or force damage, chosen to fit the scene.


Reactions

Parry. Percival of Wales adds +6 to his AC against one melee attack that would hit him. He must see the attacker and be wielding a melee weapon.


Legendary Actions

Percival of Wales can take 2 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Percival of Wales regains spent legendary actions at the start of his turn.


Description

Percival began as a rough knight and became a seeker who learned when to ask the right question. He sees through pageantry.

Personality

He trusts signs, honest food, and plain speech. He grows quiet near suffering.

Common Combat Tactics