Sir-Kay
Kay the Seneschal
Medium humanoid (human), lawful neutral
Armor Class 18 (plate, shield) - Hit Points 212 (25d8+100) - Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 21 (+5) | 18 (+4) | 18 (+4) | 15 (+2) | 17 (+3) | 18 (+4) |
Saving Throws Str +10, Con +9, Wis +8, Cha +9
Skills Athletics +10, History +8, Insight +8, Persuasion +9
Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks
Condition Immunities frightened
Senses passive Perception 18
Languages Common
Challenge 14 (11,500 XP)
Traits
Legendary Resistance (1/Day). If Kay the Seneschal fails a saving throw, he can choose to succeed instead.
Seneschal of Camelot. Kay the Seneschal adds his proficiency bonus to initiative rolls and cannot be surprised while conscious.
Knightly Bearing. Allies within 10 feet of Kay the Seneschal have advantage on saving throws against being frightened while he is not incapacitated.
Actions
Multiattack. Kay the Seneschal makes 2 melee attacks.
Longsword. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 16 (2d8+7) slashing damage.
Lance or Spear. Melee or Ranged Weapon Attack: +10 to hit, reach 10 ft. or range 20/60 ft., one target. Hit: 15 (1d12+9) piercing damage.
Commanding Rebuke (Recharge 5-6). Kay the Seneschal moves up to his speed without provoking opportunity attacks and makes one weapon attack. On a hit, the target takes an extra 14 radiant, psychic, or force damage, chosen to fit the scene.
Reactions
Parry. Kay the Seneschal adds +5 to his AC against one melee attack that would hit him. He must see the attacker and be wielding a melee weapon.
Description
Kay runs the hall, guards the gate, and cuts fools down with the same dry patience. His sharp tongue hides long service.
Personality
He values order and honest competence. He needles friends because flattery wastes breath.
Common Combat Tactics
- Opens with Commanding Rebuke to punish reckless attackers.
- Controls space near doors, bridges, and objectives.
- Uses Parry to hold a line while allies reposition.