Perseus

Perseus, Gorgon-Slayer
Medium humanoid (demigod), chaotic good

Armor Class 18 (adamantine cuirass & mirror shield) Hit Points 210 (20d8 + 100)
Speed 30 ft., fly 40 ft. (winged sandals) Proficiency Bonus +5
STR DEX CON INT WIS CHA
20 (+5) 18 (+4) 20 (+5) 14 (+2) 15 (+2) 17 (+3)

Saving Throws Str +10, Dex +9, Con +10, Wis +7, Cha +8
Skills Acrobatics +9, Athletics +10, Perception +7, Stealth +9, Survival +7
Damage Resistances radiant; bludgeoning, piercing & slashing from non-magical attacks
Senses passive Perception 17 Languages Common, Celestial, Ancient Greek
Challenge 14 (11 500 XP)


Traits

Magic Resistance. Perseus has advantage on saves vs. spells and other magical effects.

Winged Mobility. Opportunity attacks against Perseus are made with disadvantage; he can hover.

Mirror Shield. When a ranged weapon or spell attack Perseus can see targets him, he can use his reaction to impose disadvantage. On a miss he may redirect the attack at another creature of his choice within 30 ft.

Cap of Hades. As a bonus action Perseus becomes invisible until the start of his next turn or until he attacks (recharge 4–6).


Actions

Multiattack. Perseus makes three attacks with his Harpe Sword or throws three Adamantine Javelins.

Harpe Sword (magic). Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 15 (2d8 + 6) slashing + 9 (2d8) radiant damage.

Adamantine Javelin. Ranged Weapon Attack: +10 to hit, range 60/240 ft., one target. Hit: 13 (2d6 + 6) piercing + 4 (1d8) radiant damage.

Gorgon’s Head (Recharge 5–6). Perseus unveils Medusa’s head. Each creature of his choice within 30 ft. that can see him must make a DC 18 Con save. On a failure the creature is restrained and must repeat the save at the end of its next turn, becoming petrified on a second failure. A success ends the effect; greater restoration or similar magic reverses petrification.


Legendary Actions

Perseus can take 3 legendary actions, one at a time, at the end of another creature’s turn.

Option Effect
Winged Dash. Move up to half flying speed without provoking opportunity attacks.
Harpe Strike. Make one Harpe Sword attack.
Mirror Flash (Costs 2). A creature Perseus can see within 30 ft. must succeed on a DC 18 Con save or be blinded until the end of its next turn.