Donnie
Character Sheet
- Name: Donnie
- Origin: Magical Beast
- Unique Starting Benefit: "Animal Affinity": Begin with a Pet Bond Contract, and gain +1 to Social Interaction Checks with Animals and Beasts.
- Species: [Ki-Rin Rabbit]
- Class: [Space to record Class once obtained]
- Level: N/A (Initially)
- Paradigm: Balance / Defense
- Stats:
- Vitality: 25
- Endurance: 24
- Strength: 21
- Agility: 25
- Perception: 23
- Reaction: 20
- Resistance: 17
- Willpower: 86
- Intelligence: 11
- Wisdom: 18
- Control: 15
- Focus: 18
Pool | Primary Stat | Secondary Stat | Regen Drivers |
---|---|---|---|
Health | Endurance (x6) | Resistance (x2) | (Vitality x3) + Reaction |
Mana | Intelligence (x5) | Control (x1) | (Wisdom x2) + Vitality |
Stamina | Willpower (x4) | Endurance (x1) | (Focus x2) + Vitality |
P. Def. | Endurance or Agility (x2) | Reaction (x1) | |
M. Def. | Willpower or Resistance (x2) | Control (x1) | |
P. Atk. | STR or AGI (x3) | PER or Will (x1) | |
M.Atk. | INT or WIS (x3) | Will or Focus (x1) | |
Walk Spd. | Agility (x2) | Reaction (x1)+Strength(x1) | |
Initiative Spd. | Reaction (x3) | Agility (x2) |
- Derived Stats:
- Health (HP): 190/316
- Mana (MP): 67/164
- Stamina (SP): 372/462
- Sanity (San): 99/100
- Health Regen/Hour: 23.25 (0.3875 /minute)
- Mana Regen/Hour: 128 (2.13 /minute)
- Stamina Regen/Hour: 248 (4.13 /minute)
- Physical Attack: 161
- Mental Attack: 119
- Physical Defense: 68
- Mental Defense: 187
- Damage Reduction: 24
- Move Speed (FPS): 15.67
- Initiative Rank: 22
- Power Rating: 305
- Paths: ( Paths taken/available and current level)
- [Path Name] Lvl [Number]
- [Pathless Path l] Lvl [1/100]
- Bonuses: +1 Stat every 25 PP.
- Completion Bonus: +1 to all stats.
- [Newbie Path] Lvl [7/7]
- Bonuses: +1 Stat Point/Path Level. +4 HP /Path Level, +2 Mana and +2 Stamina /Path Level.
- Completion Bonus: Gains Mana Bolt Level 1 and Heavy Blow Level 1. +1 to all Stats per Level, +4 HP per Level, +2 Mana & Stamina per Level.
- [Taming Path] Lvl [0/100]
- Bonuses: +1 Control every 5 PP.
- Completion Bonus: +5 Stat Points
- [Hunting Path] Lvl [24/100]
- Bonuses: +1 Perception every 5 PP.
- Completion Bonus: Unlocks Tracker's Eye Skill.
- [ Soul Bond I Path] Lvl [25/125]
- Bonuses: +1 Wisdom every 5 PP.
- Completion Bonus: Gain +1 Shared Skill.
- [Crafter I Path] Lvl [25/25]
- Bonuses: +1 Focus every 5 PP.
- Completion Bonus: Unlocks Analyze Skill.
- [Spellcrafter I Path]Lvl [0/75]
- Bonuses: +1 Intelligence every 5 PP.
- Completion Bonus: Unlocks Choice of Mana Sight or Mana Manipulation Skill.
- [Experimenter I Path]Lvl [0/50]
- Bonuses: +1 Reaction every 5 PP.
- Completion Bonus: Unlocks Danger Sense Skill.
- [Mana Engraving I Path]Lvl [0/50]
- Bonuses: +1 Focus every 5 PP.
- Completion Bonus: Unlocks Identify Skill.
- [Trapmaking I Path]Lvl [0/50]
- Bonuses: +1 Agility every 5 PP.
- Completion Bonus: Unlocks Trapfighter Skill.
- [Enemy of Evil I Path]Lvl [0/150]
- Bonuses: +1 Action Stat every 5 PP.
- Completion Bonus: Unlocks Avenger's Cleave Skill.
- [Enemy of Mokra I Path]Lvl [0/25]
- Bonuses: +1 Action Stat every 5 PP.
- Completion Bonus: ". . ." (Reward Hidden)
* [Heavy Blow Path I]Lvl[0/20]
* Bonuses: +1 Strength every 4 PP.
* Completion Bonus: Reduce Stamina Cost of Heavy Blow Skill by 1. +5 Stamina Regen.
* [Mana Bolt Path I]Lvl[0/25]
* Bonuses: +1 Intelligence every 5 PP.
* Completion Bonus: Reduce Mana Cost of Mana Bolt Skill by 1. +5 Mana Regen.
* Trainee Path Lvl [15/15]<Branch="Warrior"/>
* Bonuses: +1 Stat Point/Path Level. +4 HP /Path Level, +2 Mana and +2 Stamina /Path Level.
* Skills Unlocked:
1. Mighty Leap: A stamina-based skill that allows a powerful leap to close distance or evade attacks.
2. Heavy Blow: Increases physical attack damage, particularly for melee weapons.
3. Stalwart Defense: Increases resistance and reduces stamina drain when blocking or taking hits.
- Completion Bonus:
- Grants +5 Action Stat Points, and a powerful active combat ability:
- Cleave Strike (Active): Unleashes a sweeping melee attack that damages all adjacent foes by channeling raw physical might. 50 Stamina to activate as an action. Deals Melee Attack Damage to all targets in a 180 Degree Arc of your choosing. Attack Damage Scales with Skill Level and Strength.
* [Apprentice Path] Lvl [50/50]<Branch="Warrior"/>
- Bonuses: +2 Stats per 5 PP.
- Completion Bonus: +50 to Health, Mana, and Stamina. +2 to all Stats.
- Special to Unique Rarity Branch Based Skill or Spell.
- Awarded: Beast of the Void (Greater) Spell.
- Skills: (List all Skills, categorized and leveled)
- Soul Skills:
- (None)
- General Skills:
- Sneak Lvl 4
- Inspect Lvl 5
- Analyze Lvl 2
- Survival Lvl 5
- Disassembly Lvl 5
- Climbing Lvl 2
- Animal Handling Lvl 1
- Tracking Lvl 5
- Camouflage Lvl 1
- Cartography Lvl 1
- Hiking Lvl 6
- Knot-Tying Lvl 4
- Lifting Lvl 2
- Navigation Lvl 3
- Observation Lvl 5
- Packing Lvl 2
- Meditation Lvl 3
- Stamina Skills:
- Void Step (Exotic) Lvl 2
- Costs 10 Stamina, Teleport through the Void to any point you choose within Wisdom + Skill Level in meters.
- Running Lvl 1
- Mighty Leap Lvl 1
- A stamina-based reaction skill that allows a powerful leap to close distance or evade attacks at a cost of 5 Stamina per meter jump distance used.
- Mana Skills:
- Mana Control Lvl 1
- Mana Bolt Lvl 1
- Magecraft Lvl 1
- Thaumatology Lvl 1
- Ritual Magic Lvl 2
- Summoning Lvl 1
- Mana Engraving Lvl 2
- Rune Lore Lvl 3
- Symbol Drawing Lvl 1
- Spirit Sight Lvl 1
- Mind Block Lvl 1
- Spirit Lore Lvl 2
- Void Bolt Lvl 2
- Void Lightning Lvl 5
- Crafting Skills:
- Woodworking Lvl 4
- Trapmaking Lvl 5
- Cooking Lvl 3
- Tanning Lvl 4
- Artist Lvl 4
- Armorer Lvl 5
- Blacksmithing Lvl 3
- Boost Skills: (List passive skills and their effects)
- Acid Resistance Lvl 1
- Stalwart Defense Lvl 1
- Increases resistance and reduces stamina drain when blocking or taking hits.
- Combat Skills:
- Horn Fighting Lvl 6
- Brawling Lvl 3
- Bite Lvl 2
- Claws Lvl 2
- Void Fighter (Greater) Lvl 2
- Your movements while this is active throw off a shadowy afterimage disorienting enemy's perception (+1 to Dodge Checks) and empowering your attacks to ignore some of a target's Damage Reduction. Amount of DR ignored Scales with Skill Level and Wisdom. DR ignores currently at 5%.
- Block Lvl 1
- Dodge Lvl 1
- Parry Lvl 1
- Parry Missile Weapons Lvl 1
- Kiai (Special) Lvl 5
- Increases damage dice by 100% for one attack. Cost: 5 Stamina + 5 Mana.
- Heavy Blow Lvl 5
- Increases damage dice by 100% for one melee attack. Cost: 10 Stamina.
- Cleave Strike (Uncommon) Lvl 1 - Active
- Unleashes a sweeping melee attack that damages all adjacent foes by channeling raw physical might. 50 Stamina to activate as an action. Deals Melee Attack Damage to all targets in a 180 Degree Arc of your choosing. Attack Damage Scales with Skill Level and Strength. Attack Damage currently -50%.
- Soul Skills:
- Spells: (List Spells taken and current level)
- Light Lvl 1
- Continual Light Lvl 1
- Beast-Soother Lvl 2
- Beast-Rouser Lvl 2
- Seek Air Lvl 1
- Purify Air Lvl 1
- No-Smell Lvl 2
- Seek Earth Lvl 1
- Shape Earth Lvl 1
- Seeker Lvl 1
- Trace Lvl 1
- Ignite Fire Lvl 1
- Shape Fire Lvl 1
- Seek Water Lvl 1
- Find Weakness Lvl 2
- Restore Lvl 2
- Rejoin Lvl 1
- Beast of the Void (Greater) Lvl 1
* Channel the Grim Visage of a Void Beast, transforming your features and form to grow more beastly and powerful with eyes that turn as black as the void. Costs 25 Stamina and 5 Mana to cast, 5 Stamina per second to maintain. Strength and Speed are increased by +5%, amount increases by +5% with each skill level milestone. Damage Reduction increases by 25%. - Eyestrike (Advanced) Lvl 2
- Target is Blinded and Dazed for 10 Seconds and all others of your choosing within Intelligence Stat in meters radius from the target are blinded for 10 seconds. Costs 10 Mana and 25 Stamina to cast, can be cast as a reaction.
- Affinities: (List Affinities and current level)
- [Void] Lvl [1]
- [Lightning]Lvl[1]
- Perks: (List Perks taken and rarity) | Unspent: Lesser (x1), Medium (x0), Large (x0), Greater (x0)
- Achievements: (List Achievements)
- [Through Fire And Flame] Gained from surviving your first Hellspawn infected Dungeon.
- Gain one [Divine Loot Box].
- [Messing Around l] Gained from taking time to eat a picnic lunch while exploring your way across a Dungeon without a Class.
- Gain one Lesser Perk , +1d4 Platinum System Coins. Unrolled.
- Titles: (List Titles, reason gained, and rewards)
- [Divine Mercenary I] Gained from Slaying a Hellspawn for the first time.
- Rewards:
- Gain one Skill Upgrade Point.
- Gain +1 and (+1 per level) to Vitality and Wisdom.
- Quests: (List Quests goals and rewards)
- [Complete the Dungeon: Bane of Hunters] Beat all primary objectives of each zone in the dungeon. [repeatable] Status: [Incomplete]
- Rewards: Gain one Skill Tome for completion. Gain one Copper Coin per Beast slain upon completion. Gain one Stat point per beast above your level that is slain as bonus reward upon completion.
- Objectives
- Zone 1: Kill one beast wave (2 Beasts for each Party Member) and one Boss Beast.
- Zone 2: Kill two beast waves (4 Beasts for each Party Member) and two Boss Beasts.
- Beasts Slain: [112] | Bosses Slain: [2]
- [Fight the Powers of Hell] Gained from Entering a Dungeon with a Hellspawn Incursion. [repeatable/once-per-dungeon-run] Status: [Complete]
- Gain one {Lesser | Medium | Large | Greater} Perk for surviving to complete any one objective of the dungeon. [Rolled Large Perk Reward]
- [Divine Mercenary I]
- Objective: Slay Hellspawn. [repeatable]
- Quest-Type: [Dungeon System]
- Status: [Complete]x1
- Reward: Gain one Gold Coin per Hellspawn killed. First time you collect this reward gain paired Title.
* Reward Multiple: Gain one Skill Upgrade Point for each time you complete this Quest a Milestone number of times.- Hellspawn Slain: 1
- Companions:
- Soul Bonded:
- Matt Bell: Human, Cooks Meat that is tasty.
- Contracts:
- Matt Bell:
- Type: Pet Soul Bond
- Duration: Until Death
- Terms: Shared Growth and Stats. May share up to two Skills with bonded companion for up to 1 year at a time or until next evolution.
- Equipment:
- Weapons:
- Ki-Rin Horn x1 | 1d6 Piercing + 1d6 Void + 1d6 Lightning DMG, Melee, Charge.
- Void Bite 1d4 Piercing + 1d6 Void + 1d6 Lightning DMG, Melee.
- Armor: [List armor pieces and their stats/bonuses]
- Inventory:
- Soul Points: [0]
- Path Points: [15]
- Stat Points: [15]
- Skill Points: [0]
- Skill Upgrade Points: [1]
- Genetic Upgrade Points: [0]
- Tek Points: [0]
- Experience Points: [0]/[0]
- Status Effects:
- [Effect Name] Effect Description.
- Duration: [x] Units
- Mechanics:
- Party Members:
- Notes: [Space for character backstory, goals, contacts, etc.]
- Hellspawn Goat Remains:
Item Name | Weight (lbs / kg) | Crafting Applications |
---|---|---|
Incandescent Muscle Tissue | 400 lbs / 181 kg | Used in energy-based potions, enchanted textiles, and armor infusions |
Reinforced Skeletal Remains | 250 lbs / 113 kg | Ideal for forging weapon components, structural bone charms, and robust armors |
Scorched Hide | 75 lbs / 34 kg | Base material for crafting protective garments, cloaks, and elemental armors |
Infernal Horns - Used 1 | 25 lbs / 11 kg | Carved into ritual staves, talismans, or magically focused artifacts |
Omnivore Teeth (set of 64) used by Josh to make enchanted arrow tips. | 20 lbs / 9 kg | Incorporated into piercing weapon tips, intricate inlays, or mechanical traps |
Blazing Heart - Used | 15 lbs / 7 kg | A potent core for fire-infused enchantments, explosive devices, and rituals |
Telepathic Cerebral Tissue | 10 lbs / 4.5 kg | Employed in crafting psychic enhancers, telepathic foci, and arcane devices |
Pyroclasmic Gland | 5 lbs / 2.3 kg | Used as an alchemical catalyst for volatile mixtures and flame-based spells |
Mystic Lung Sac | 5 lbs / 2.3 kg | Infuses items with wind elemental properties and resonance-based magic |
Luminous Blood Vials | 5 lbs / 2.3 kg | Essential for magical inks, blood potions, and ritualistic enhancements |